Note that the 64-builds should be considered "experimental" in the sense that they have not received extensive testing. Please report any problems.
After some initial issues with a completely new GUI framework (and OpenGL), I'm fairly confident that my Dust Equalizer channel equalizer should now be reasonably stable.
Please note that the included 64-bit version is still somewhat experimental.
Now I need to go through all the other plugins and migrate their GUIs to the new toolkit, since there's very little hope that the old framework could handle 64-bit builds (the error list alone is miles high and there's almost certainly plenty of "hidden" problems too).
Abstract Chamber listed
Something went wrong when I released Abstract Chamber. Somehow I forgot to create a page for it. Now there is finally one.
PS. Uploaded Sweep 1.1 with a new "zero-delay" filter.
Sweep official release
While I released a beta version of Sweep a while ago I didn't update the website back then. Since the response was overwhelmingly queit I figured people probably didn't like the rather gimmicky saturation characteristic of the initial versions... so I took the plugin back to the drawing board.
The 1.0 version is here. It's totally different as far as saturation goes. While it distorts a lot more, it the distortion should be more useful.
It's a morphing filter with the usual types, designed for sweeps of various kinds.
And while I'll probably regret saying this: more plugins coming in the near future.
TSClip back from the dead
People have been asking for a new version of TSClip so finally one is here. Comes with a few more controls, a beautiful GUI and all the usual goodies in my current plugins, not to mention this should solve most of the technical problems people might have had with the old version.